May 13, 2008 Meeting

 

 

 

Sponsors

Texas Instruments Inc.

 

Sponsorship Package

TOPIC:     "Unsolved Problems in Digital Game Development

DATE:      Tuesday, May 13th, 2008
                  Lunch/Chapter business:  11:30 AM - 11:45 P.M.
                  Program:  11:45 - 12:45 P.M.

COST:       Buffet lunch: $5.00 for IEEE members and $10.00 for non-members
 
LOCATION:   Holiday Inn Select, Richardson
                     1655 N. Central Expressway (US 75),
                     (Southbound frontage road, south of Campbell)
                     Richardson, TX 75080

SPEAKER:  Jeff Wofford,  The Guildhall at Southern Methodist University


DOOR PRIZES

Abstract:

Over the past decade, innovations in hardware-accelerated graphics processing has enabled game developers to render nearly photorealistic visuals. Recently, physics acceleration hardware has enabled highly realistic dynamic simulations. The result of these innovations is a crop of games such as Unreal Tournament 3, Crysis, Halo 3, and Brothers in Arms: Hell's Highway that appear increasingly lifelike. Yet these advances expose other areas of game technology that remain relatively primitive. Character animation continues to be a challenging area, because humans are good at discerning unrealistic movement, and advanced features such as inverse kinematics and interaction between characters are difficult to make believable. Game networking of physical objects continues to be difficult because of the large number of objects and their high degree of interactivity. Artificial intelligence in games continues to prove challenging, and no dominant solution has come to the fore. Jeff Wofford will outline the biggest challenges facing digital game development.
 

Biography:

Jeff Wofford began his game industry career as a programmer at Origin Systems. While there, he worked on the legendary Ultima series and the innovative Ultima Online. His eleven-year career in game development brought him into lead programmer, project manager, and game director positions for several major developers. His most recent major release was Brothers in Arms: Road to Hill 30 for Gearbox Software and Ubisoft. He now lectures in Software Development at The Guildhall at Southern Methodist University. He holds a BA in computer science from the University of North Texas.
 


For additional information, please contact Sue Hui at (214)567-5017, shui@ti.com
or visit our website: http://www.DallasCES.org

 

IEEE International Symposium on Comsumer Electronics, 2007